![]() For instance, let's say I can solo Loser repeatedly, but if the NPCs don't acknowledge it and just have a Council member mop things up for me, it sort of feels empty at the end of the day. For me, 'Show, Don't Tell' actually doesn't work as well in a game. Its now a sickening use of "Tell, Don't Show" in regards to our character's power.We'll have to disagree again. ![]() I too like the idea that the Player is acknowledged as powerful but EP4 takes it to such obnoxious degrees that I've gotten sick and tired of hearing the NPCs praise my character's power. ![]() I'm not saying that EP2 was a masterpiece of story telling but it at least did some things right better than EP4 does and made decent use of "Show, Don't Tell". ![]() So, instead of going "Oh, ! You're so strong and fearsome!" like how EP4 LOVES to do all the time, we see for ourselves how powerful the Player is on his/her own. To top it off, our character finally has an evenly matched one-on-one duel with Persona of whom the Player previously had to either run away from or require backup and this is all done with a decently animated fight scene actually showing our character locking blades with Persona. In the final half, our character, who rarely ever fights alone until now, fights off an onslaught of Darkers to get to Matoi and eventually kills a Dark Vibrace on their own too. We first see Matoi having single-handedly kill a Dark Vibrace, showing how powerful she is to have done so. ![]() Its now a sickening use of "Tell, Don't Show" in regards to our character's power. The fact that our character finally gets seen as a badass to be feared by the villains is great. ![]()
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